A class is a type of character chosen by the player. Each class has a pool of cards of which they can use with a bonus ability(s) where other classes will not get the same bonus. Specific classes will also get bonuses when they use their classes cards when a Class Badge has been bought with Skill Points.
The classes are:
Strongharm as primary
Firesculptor as primary
Rank | Level req. | Description of Bonus | SP needed |
---|---|---|---|
1 | +1 Damage | ||
2 | +1 Damage, 20% chance to do additional damage | ||
3 | +1 Damage, 40% chance to do additional damage | ||
4 | +1 Damage, 40% chance to do additional damage, 4% chance to do 2x damage | ||
5 | +1 Damage, 50% chance to do additional damage, 7% chance to do 2x damage | ||
6 | +1 Damage, 60% chance to do additional damage, 9% chance to do 2x damage | ||
7 | 70 | ||
8 | 100 | ||
9 | +1 damage. 90% chance to do an additional damage. 13.5% chance to deal 2x damage. | 125 | |
10 | 200 | +2 damage. 15% chance to deal 2x damage. | 150 |
Non-Stop as primary
Rank | Level req. | Description of Bonus | SP needed |
---|---|---|---|
1 | |||
2 | |||
3 | |||
4 | |||
5 | Opponent depletes 1. 30% chance opponent depletes an additional card. 7% chance to play an additional card. | ||
6 | 70 | Opponent depletes 1. 40% chance opponent depletes an additional card. 9% chance to play an additional card. | |
7 | 100 | Opponent depletes 1. 50% chance opponent depletes an additional card. 10.5% chance to play an additional card. | 70 |
8 | 130 | Opponent depletes 1. 60% chance opponent depletes an addition card. 12% chance to play an additional card. | 100 |
9 | 125 | ||
10 | 200 | 150 |
Acolyte as primary
Rank | Level req. | Description of Bonus | SP needed |
---|---|---|---|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | 90% chance to recover an additional card. +1 damage. 10% chance to do an additional damage. 30% chance opponents banishes an Ally from their deck. | ||
7 | 100 | Recover 1. +1 damage. 20% chance to do an additional damage. 40% chance opponents banishes an Ally from their deck. | 70 |
8 | 130 | Recover 1. 10% chance to recover an additional card. +1 damage. 30% chance to do an additional damage. 50% chance opponents banishes an Ally from their deck. | 100 |
9 | 165 | Recover 1. 20% chance to recover an additional card. +1 damage. 40% chance to do an additional damage. 60% chance opponents banishes an Ally from their deck. | 125 |
10 | 200 | Recover 1. 30% chance to recover an additional card. +1 damage. 50% chance to do an additional damage. 70% chance opponents banishes an Ally from their deck. | 150 |