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Firesculptors are a class of player. In general, they tend to focus on dealing massive amounts of damage. Their primary badge is Sculpting, followed by Power, Psych, and Reflex, in that order. Their badges are denoted by a yellow number on the badge.

Their badge effects are as follows:

Level LoH SculptingBadge Sculpting LoH PowerBadge Power LoH PsychBadge Psych LoH ReflexBadge Reflex

1

+1 damage. Threats have a +3% chance to critical strike. 1.5% chance cards are banished instead of depleted. 2% chance to play an additional card.
2 Plus 1 damage,20% chance to deal an additional damage. Threats have a +6% chance to critical strike. 3% chance cards are banished instead of depleted. 4,5% chance to play an additional card.
3 +1 damage. 40% chance to do an additional damage. Threats have a +9% chance to critical strike. 4.5% chance cards are banished instead of depleted. 7% chance to play an additional card.
4 +1 damage. 40% chance to do an additional damage. 4% chance to do 2x damage. Threats have a +11% chance to critical strike. 5.5% chance cards are banished instead of depleted. 8.5% chance to play an additional card.
5 +1 damage. 50% chance to do an additional damage. 7% chance to do 2x damage. Threats have a +13% chance to critical strike. 6.5% chance cards are banished instead of depleted. 10% chance to play an additional card.
6 +1 damage. 60% chance to do an additional damage. 9% chance to do 2x damage. Threats have a +15% chance to critical strike. 7.5% chance cards are banished instead of depleted. 11.5% chance to play an additional card.
7 +1 damage. 70% chance to do an additional damage. 10.5% chance to do 2x damage. Threats have a +16% chance to critical strike. 8.5% chance cards are banished instead of depleted.
8 +1 damage. 80% chance to do an additional damage. 12% chance to do 2x damage. Threats have a +18% chance to critical strike. 9% chance cards are banished instead of depleted. 13.5% chance to play an additional card.
9 +1 damage. 90% chance to do an additional damage. 13.5% chance to do 2x damage. 9,5% chance cards are banished instead of depleted
10 +2 damage. 15% chance to do 2x damage. 10% chance cards are banished instead of depleted
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