Villains are an unusual class of characters. The class cannot be taken by players, but occur only on enemies. Instead of the normal four badges (Power, Sculpting, Psych and Reflex), Villains have three unique badges: Mastermind, Marksman, and Alien. These badges occur only on cards in the Mastermind set, which players cannot obtain cards from. Villains' badges are denoted by purple numbers on the badge.

Their badge effects are as follows:

Level

LoH MastermindBadge Mastermind LoH MarksmanBadge Marksman LoH AlienBadge Alien

1

Attacks have a +5% chance to critical strike.

4

Attacks have a +25% chance to critical strike.
5 Attacks have a +30% chance to critical strike.
6 Attacks have a +40% chance to critical strike. Opponent blanks one card. 30% chance opponent blanks another card.
7 Attacks have a +50% chance to critical strike. Opponent blanks one card. 50% chance opponent blanks an additional card.
8 Attacks have a +60% chance to critical strike.
9 Attacks have a plus 75% chance to critical strike.
10 Attacks have a +100% chance to critical strike. 100% chance to copy attack.

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